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#include <SDL2/SDL_audio.h>
#include <stdio.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_mixer.h>
#include "base.h"
#define MIXER_FLAGS MIX_INIT_OGG | MIX_INIT_FLAC
int main (int argc, char *argv[] ) {
// initialization of SDLs audio system and the mixer
if (SDL_Init(SDL_INIT_AUDIO) != 0) {
fprintf(stderr, "error initializing sdl_mixer: %s\n", SDL_GetError());
}
s32 mixflags = Mix_Init(MIXER_FLAGS);
if ((mixflags & MIXER_FLAGS) != mixflags) {
fprintf(stderr, "error initializing sdl_mixer: %s\n", Mix_GetError());
}
// setting up the default audio device for playback (using common defaults)
Mix_OpenAudio(48000, AUDIO_F32SYS, 2, 2048);
Mix_CloseAudio();
Mix_Quit();
SDL_Quit();
return 0;
}
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